My Character Died

I was going to talk about something but then I forgot what it was.  So, last night I played in a weekly D&D game.  And when I say my character died, I mean my D&D character and not an aspect of my psyche.  My character, Uk’as Twirleyes, a tabaxi rogue-ish fighter…or a fight-ey rogue…I haven’t decided exactly yet.  Anyway, Uk’as Twirleyes died last night.  Disintegrated by a beholder, on an asteroid I think, you know me and fantasy stuff.  He died heroically with fighting alongside his allies, Akryn Whitemantle and Erdrick Dotsler, while defending a giant or something.  Again, fantasy.  Uk’as stood up to oppose a necromancer, named for a character from something with which I’m not super familiar.  And when his friends were consumed by a mysterious dark magic, as Uk’as secured himself to the ground with his short swords.  Seeing his party mates drawn into the darkness and thinking more quickly than Tim, he tied one end of his rope to an anchoring sword and tied the other end around his waist whilst jumping into the unknown.  Finding there his allies and a beholder, shooting eye lasers or something, I don’t get it.  After a couple of successful attacks Tim started shitting every bed with his Dexterity saves…DEXTERITY SAVES, GOD DAMN IT!  For context, Uk’as has +7 for DEX saves!  How shitty were my rolls to blow that?!  At any rate, the beholder tagged him with a disintegration ray…this isn’t half assed sci/fi, how?!  So, his teammates striving to hold their feelings to mourn once the danger passes, fill their pockets with Uk’as dust with the hope of one day resurrecting their fallen comrade, and trap the beholder wherever it was that it needs such a wacky elevator.

     Uk’as will be missed but it’s all magic I guess so, he might come back and apparently leveled up.  Gaining a level posthumously is no less honorable but certainly much funnier.

     That’s pretty much all I’ve got right now.  Stay tuned, I’ve got some things coming up…oh wait, I already wrote about my panel at Los Angeles Comic Con.  Yeah, that’s pretty much all I got now.  Later.

Tim FloodComment